ROBINHOOD CHAIN · 3,334 TOTAL
PIXEL PIPS
3,334 receivers. Ten channels. Burn one to switch it on.
3,334TOTAL SUPPLY
3,330NORMAL PIPS
10FLOORS
4TIERS
RECEPTION
WHAT A PIP IS
RECEIVERA PIP IS A RECEIVERSmall, pixel, one antenna on its head. The antenna pulls in one channel and never changes.
CHANNELTEN CHANNELSOne per floor, NVDA to MSTR. Whatever channel a pip is tuned to, that is the stock it pays out.
SIGNALFOUR TIERS OF SIGNALHow well the antenna holds the channel. STATIC barely holds it. LOCKED never drops it. The tip light tells you which.
THE CENSUS
WHAT EXISTS
NORMAL0 to 33293,330 receivers tuned across ten channels, 333 on each.
SPECIAL3330 to 3333Four that never tune to a channel. No floor, no tier.
ACTIVATION1 UNIT BURNOff, it is just a pip. Burn a unit and the antenna lights. From then on it earns.
NEW HERE?
THREE STEPS
01GET A PIPSwap for PIPS when the collection is live. Every whole PIPS you hold is a receiver.
OPEN MARKET →
OPEN MARKET →
02SWITCH IT ONConnect your wallet, pick a pip you hold, burn 1 UNIT. The antenna powers on.
OPEN ACTIVATION →
OPEN ACTIVATION →
03HOLD THE SIGNALYour pip earns its channel's stock, weighted by how well it holds the signal.
SEE REWARDS →
SEE REWARDS →
THE TEN FLOORS
TEN CHANNELS. TEN STOCKS.
NVDAAAPLTSLAGMESPCXSPYPLTRNFLXRDDTMSTR
THE REWARD ENGINE
WHAT FEEDS THE CHANNELS
PENDINGREWARD ENGINE PURCHASES
PENDINGWETH CONVERTED
160 / 240REFLECTION ALLOCATION
300 BPSBASE FEE
REFLECTIONS 160 / 240LP 51 / 240BURN 17 / 240CREATOR 12 / 240
Every trade pays 3% into the engine. 160 of 240 parts go back out as stock to the pips holding signal. The fee engine is internal to the Pixel Pips reward flow. There is no separate fee-engine destination page. Live purchase and conversion totals will read from the deployed system.
THE SIX
SIX RECEIVERS
PROOF
VERIFY THE MACHINE
Contracts, fee math, metadata and activation mechanics, written up from the actual implementation. The lore is the mechanics. Check them.
READ THE DOCS →
PIXEL PIPS